HP
XP
LEVEL1
DAMAGE5
DEFENSE0
CRIT0%
SPEED+0.0
CREDITS: 0
LAYER: 1
πŸ”Š SOUND (M)
βš™οΈ SETTINGS (ESC)
✦ PARAGON
🧬 SKILLS
--
--
BOSS
ELITE
QUEST
--
(tap for details)
WASD move Β· Click/Space attack Β· I bag Β· B market Β· ESC settings
πŸŽ’
πŸ›’
✦
🧬
βš™οΈ
MOVE
AIM / ATTACK
βœ•

Buffer ⏸ LINK PAUSED

WEAPON
NEURAL
SUBDERMAL
SERVOS
GRIP BOOTS
CHIP
0 items
βœ•

Black Market ⏸ LINK PAUSED

βœ•

Settings

AUDIO
Sound
Currently on.
Master Volume
Overall audio level.
Music Volume
The adaptive score.
SFX Volume
Combat & UI sounds.
DISPLAY & ACCESSIBILITY
Screen Shake
Currently on.
Hide Common/Magic/Rare Drops
Currently off.
Fullscreen
Toggle browser fullscreen.
LANGUAGE
Language
Interface language.
DATA
Manual Save
Write your progress right now.
Export Runner
Download this runner as a backup file.
Import Runner
Restore from a backup file. Overwrites current runner.
Switch Runner
Save and return to runner select.
ABOUT
Changelog
Everything that's changed, build by build.
Credits
The people behind DEADNET.
Support This Project
If you're enjoying DEADNET, consider a donation.
βœ•

Changelog

βœ•

Credits

βœ•

Paragon

βœ•

Skills

βœ•

Cipher Lock

Watch the sequence...
SELECT RUNNER
Your neural link jacks into a rogue AI's collapsing network. Each layer runs deeper than the last, sealed behind guardian constructs that won't let you pass unchallenged. Salvage what you can. Find the stairwell down. Don't become part of the architecture.
CYCLE COMPLETE
The Architect's core process is terminated.
Your character, equipment, and Paragon points all carry forward either way.
SYSTEM CRASH
Best layer reached: 0
Level: 1
Credits: 0
Kills: 0
Reboots: 0
Buffer wiped β€” unequipped gear lost. Your cyberware and level persist.